๐Ÿ“ฆ Scripts
๐ŸŽ Akilla Donator
Configuration
Vehicles

๐Ÿš— Vehicles

Configure vehicle spawning and garage settings.

Vehicle Settings

Config.Vehicles = {
    spawnLocation = vector4(146.5, -1045.0, 29.2, 70.0),
    garageAssign = true,
    garageName = 'pillboxgarage',
    keySystem = 'auto',
    platePrefix = 'DON',
    defaultMods = {
        engine = 4,
        brakes = 2,
        transmission = 2,
    },
}

Settings Explained

OptionDescription
spawnLocationWhere purchased vehicles spawn
garageAssignAdd vehicle to player's garage
garageNameWhich garage to add vehicle to
keySystemKey system for vehicle access
platePrefixPrefix for generated plates
defaultModsDefault vehicle modifications

Key Systems

The script automatically detects your key system:

SystemAuto-Detected
qbx_vehiclekeysโœ… Yes
qb-vehiclekeysโœ… Yes
qs-vehiclekeysโœ… Yes
vehicles_keysโœ… Yes

To force a specific system:

keySystem = 'qb-vehiclekeys'

Spawn Location

The spawn location uses vector4 format: vector4(x, y, z, heading)

Make sure the location:

  • Has enough space for vehicles
  • Is accessible to players
  • Doesn't block traffic

Garage Integration

When garageAssign = true, vehicles are:

  1. Spawned at the spawn location
  2. Added to the player's garage database
  3. Given proper ownership

Plate Generation

Plates are generated with the format: {prefix}{random}

Example with platePrefix = 'DON': DON12345